Vehicle Parameters
Param/VehicleParam.tsc
The Param/VehicleParam.tsc
file starts with DisableConsole on
then contains series of 679 VehiclePP
commands each separated by a EndOfVehiclePP
command. and ends with DisableConsole
. The DisableConsole
bookend commands are to ensure that the command processor is accepting commands while the the file is run. Each sequence of 679 VehiclePP
commands sets up the parameter buffer for an individual vehicle. Once all 679 VehiclePP
commands for a vehicle have run, EndOfVehiclePP
is run to commit the parameter buffer to the vehicle corresponding to the name given by parameter index 0.
FUEL Fandom Wiki VehiclesParam.tsc Entry
A few of the parameters have been investigated on the FUEL Fandom Wiki VehiclesParam.tsc entry. The information on this page has not been independently verified or reverse engineered but is linked to for completeness.
Hot Reload
The Param/VehicleParam.tsc
file can be hot reloaded by editing and saving Param/VehicleParam.tsc
then running the ReloadVehicleParameters
command via the in-game developer command palette and switching to another vehicle and back for the changes to take place without restarting the game. Only code reading parameters after the reload will use the new values. Code that reads a parameter once at startup will not receive the new value.
Debugging
The DeBugInfos
command will enable a debug view of the current vehicle’s configuration.
More Information
A table of English vehicle names mapped to their internal name can be found on the Vehicle Details entry of the FMTK Developers wiki. Some files that could help reverse engineer the vehicle parameters are the can be found in the VehiclesParam.tsc entry of the FMTK Developers wiki.
Parameter Table
Index |
Description |
Notes |
---|---|---|
0 |
Vehicle Internal Name |
The first argument to AddVehicleInfo in VehicleDef.tsc |
1 |
Unused? |
Breakpoint wont hit |
2 |
F Group related |
|
3 |
1.0 - vp3 / (2 * vp3) |
|
4 |
F Group related |
|
5 |
F Group related |
|
6 |
F Group related |
|
7 |
F Group related |
|
8 |
F Group related |
|
9 |
F Group related |
|
10 |
R Group related |
|
11 |
F Group related |
|
12 |
F Group related |
|
13 |
K Group related |
|
14 |
K Group related |
|
15 |
H Group related |
|
16 |
H Group related |
|
17 |
H Group related |
|
18 |
H Group related |
|
19 |
H Group related |
|
20 |
H Group related |
|
21 |
H Group related. Accessed if vp15 is > 0 |
|
22 |
H Group related. Accessed if vp15 is > 0 |
|
23 |
H Group related. Accessed if vp15 is > 0 |
|
24 |
H Group related. Accessed if vp15 is > 0 |
|
25 |
Unused? |
Breakpoint wont hit |
26 |
Unused? |
Breakpoint wont hit |
27 |
Unused? |
Breakpoint wont hit |
28 |
Unused? |
Breakpoint wont hit |
29 |
D Group related |
|
30 |
D Group related |
|
31 |
D Group related |
|
32 |
Converted to radian and some code runs if less than 180 |
|
33 |
L Group related |
|
34 |
Unused? |
Breakpoint wont hit |
35 |
Unused? |
Breakpoint wont hit |
36 |
L Group related |
|
37 |
J Group related |
|
38 |
J Group related |
|
39 |
J Group related |
|
40 |
J Group related |
|
41 |
M Group |
|
42 |
M Group |
|
43 |
M Group |
|
44 |
Multiplied by something and squared. Suspension count? |
|
45 |
num wheels |
|
46 |
gear related |
|
47 |
gear related |
|
48 |
gear related |
|
49 |
gear related. Even Wheels A |
|
50 |
gear related. Odd Wheels A |
|
51 |
gear related. Even Wheels B |
|
52 |
gear related. Even Odd B |
|
53 |
P Group related. Wheels NOT 1, 3, 4, and 5 |
|
54 |
P Group related. Wheels 1, 3, 4, and 5 |
|
55 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
56 |
O Group related. Wheels 1, 3, 4, and 5 |
|
57 |
Q Group related. Wheels 0 and 2 |
|
58 |
Q Group related. Wheels 0 and 2 |
|
59 |
Q Group related. Wheels 0 and 2 |
|
60 |
Q Group related. Wheels 1, 3, 5, and 4 |
|
61 |
Q Group related. Wheels 1, 3, 5, and 4 |
|
62 |
Q Group related. Wheels 1, 3, 5, and 4 |
|
63 |
gear related. Wheels 1, 3, 4, and 5 |
|
64 |
gear related. Wheels NOT 1, 3, 4, and 5 |
|
65 |
gear related |
|
66 |
gear related |
|
67 |
gear related |
|
68 |
Wheel stuff is multiplies by this. seems to make gears longer (not sure) |
|
69 |
gear related |
|
70 |
Unused? |
Breakpoint wont hit |
71 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
72 |
O Group related. Wheels 1, 3, 4, and 5 |
|
73 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
74 |
O Group related. Wheels 1, 3, 4, and 5 |
|
75 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
76 |
O Group related. Wheels 1, 3, 4, and 5 |
|
77 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
78 |
O Group related. Wheels 1, 3, 4, and 5 |
|
79 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
80 |
O Group related. Wheels 1, 3, 4, and 5 |
|
81 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
82 |
O Group related. Wheels 1, 3, 4, and 5 |
|
83 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
84 |
O Group related. Wheels 1, 3, 4, and 5 |
|
85 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
86 |
O Group related. Wheels 1, 3, 4, and 5 |
|
87 |
S Group related |
|
88 |
S Group related |
|
89 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
90 |
O Group related. Wheels 1, 3, 4, and 5 |
|
91 |
P Group related. seems to modify how close engine gets to max rpm |
|
92 |
P Group related |
|
93 |
I Group related. Option 1. Chosen if all suspension is compressed? |
|
94 |
I Group related. Option 2. Else |
|
95 |
I Group related |
|
96 |
I Group related |
|
97 |
I Group related |
|
98 |
I Group related |
|
99 |
I Group related |
|
100 |
I Group related |
|
101 |
I Group related |
|
102 |
I Group related |
|
103 |
I Group related |
|
104 |
I Group related |
|
105 |
T Group related |
|
106 |
T Group related |
|
107 |
Multiplied by 0.017453292 |
|
108 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
109 |
O Group related. Wheels 1, 3, 4, and 5 |
|
110 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
111 |
O Group related. Wheels 1, 3, 4, and 5 |
|
112 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
113 |
O Group related. Wheels 1, 3, 4, and 5 |
|
114 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
115 |
O Group related. Wheels 1, 3, 4, and 5 |
|
116 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
117 |
O Group related. Wheels 1, 3, 4, and 5 |
|
118 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
119 |
O Group related. Wheels 1, 3, 4, and 5 |
|
120 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
121 |
O Group related. Wheels 1, 3, 4, and 5 |
|
122 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
123 |
O Group related. Wheels 1, 3, 4, and 5 |
|
124 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
125 |
O Group related. Wheels 1, 3, 4, and 5 |
|
126 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
127 |
O Group related. Wheels 1, 3, 4, and 5 |
|
128 |
Related to vp152. used in 1.0 - (velocity - 0.75 * vp128) / (vp128 - 0.75 * vp128) |
|
129 |
P Group related |
|
130 |
Wheel related |
|
131 |
Wheel related |
|
132 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
133 |
O Group related. Wheels 1, 3, 4, and 5 |
|
134 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
135 |
O Group related. Wheels 1, 3, 4, and 5 |
|
136 |
Group W related. 1X |
|
137 |
Group W related. 1Y |
|
138 |
Group W related. 1Z |
|
139 |
Group W related. 1W |
|
140 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
141 |
O Group related. Wheels 1, 3, 4, and 5 |
|
142 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
143 |
O Group related. Wheels 1, 3, 4, and 5 |
|
144 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
145 |
O Group related. Wheels 1, 3, 4, and 5 |
|
146 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
147 |
O Group related. Wheels 1, 3, 4, and 5 |
|
148 |
Group W related. 2X |
|
149 |
Group W related. 2Y |
|
150 |
Group W related. 2Z. O Group related. Wheels NOT 1, 3, 4, or 5 |
|
151 |
O Group related. Wheels 1, 3, 4, and 5 |
|
152 |
Group W related. 3X. Related to vp128. used in 1.0 - (velocity - 0.75 * vp152) / (vp152 - 0.75 * vp152) |
|
153 |
P Group related. Group W related. 3Y |
|
154 |
Wheel related. Group W related. 3Z |
|
155 |
Wheel related |
|
156 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
157 |
O Group related. Wheels 1, 3, 4, and 5 |
|
158 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
159 |
O Group related. Wheels 1, 3, 4, and 5 |
|
160 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
161 |
O Group related. Wheels 1, 3, 4, and 5 |
|
162 |
O Group related. All Wheels |
|
163 |
O Group related. All Wheels |
|
164 |
Group AA related |
|
165 |
Group AA related |
|
166 |
Group AA related |
|
167 |
Group AA related |
|
168 |
Group AA related |
|
169 |
Group AA related |
|
170 |
Group AA related |
|
171 |
Group AA related |
|
172 |
Group AA related |
|
173 |
Group AA related |
|
174 |
Group AA related |
|
175 |
Group AA related |
|
176 |
Group AA related |
|
177 |
Group AA related |
|
178 |
Group AA related |
|
179 |
Group AA related |
|
180 |
Group AA related |
|
181 |
Group AA related |
|
182 |
Group AA related |
|
183 |
Group AA related |
|
184 |
Group AA related |
|
185 |
Group AA related |
|
186 |
Group AA related |
|
187 |
Group AA related |
|
188 |
Group AA related |
|
189 |
Group AA related |
|
190 |
Group AA related |
|
191 |
Group AA related |
|
192 |
Group AA related |
|
193 |
Group AA related |
|
194 |
Group AA related |
|
195 |
Group AA related |
|
196 |
Group AA related |
|
197 |
Group AA related |
|
198 |
Group AA related |
|
199 |
Group AA related |
|
200 |
Group AA related |
|
201 |
Group AA related |
|
202 |
Group AA related |
|
203 |
Group AA related |
|
204 |
Z Group related |
|
205 |
Z Group related |
|
206 |
Z Group related |
|
207 |
Z Group related |
|
208 |
Z Group related |
|
209 |
Z Group related |
|
210 |
Z Group related |
|
211 |
Z Group related |
|
212 |
Z Group related |
|
213 |
Z Group related |
|
214 |
Z Group related |
|
215 |
Z Group related |
|
216 |
Z Group related |
|
217 |
Z Group related |
|
218 |
Z Group related |
|
219 |
Z Group related |
|
220 |
Z Group related |
|
221 |
Z Group related |
|
222 |
Z Group related |
|
223 |
Z Group related |
|
224 |
Z Group related |
|
225 |
Z Group related |
|
226 |
Z Group related |
|
227 |
Z Group related |
|
228 |
Z Group related |
|
229 |
Z Group related |
|
230 |
Z Group related |
|
231 |
Z Group related |
|
232 |
Z Group related |
|
233 |
Z Group related |
|
234 |
Z Group related |
|
235 |
Z Group related |
|
236 |
Z Group related |
|
237 |
Z Group related |
|
238 |
Z Group related |
|
239 |
Z Group related |
|
240 |
Z Group related |
|
241 |
Z Group related |
|
242 |
Z Group related |
|
243 |
Z Group related |
|
244 |
Z Group related |
|
245 |
Z Group related |
|
246 |
Group Y related. Array 0 |
|
247 |
Group Y related. Array 1 |
|
248 |
Group Y related. Array 2 |
|
249 |
Group Y related. Array 3 |
|
250 |
Group Y related. Array 4 |
|
251 |
Group Y related. Array 5 |
|
252 |
Group Y related. Array 6 |
|
253 |
Group Y related. Array 7 |
|
254 |
Group Y related. Array 8 |
|
255 |
Group Y related. Array 9 |
|
256 |
Group Y related. Array 10 |
|
257 |
Group Y related. Array 11 |
|
258 |
Group Y related. Array 12 |
|
259 |
Group Y related. Array 13 |
|
260 |
Group Y related. Array 14 |
|
261 |
Group Y related. Array 15 |
|
262 |
Group Y related. Array 16 |
|
263 |
Group Y related. Array 17 |
|
264 |
Group Y related |
|
265 |
Z Group related |
|
266 |
Wheel related |
|
267 |
Wheel related |
|
268 |
Wheel related |
|
269 |
Wheel related |
|
270 |
Group Y related. Checked against <= 0.001 |
|
271 |
Group Y related |
|
272 |
Group Y related |
|
273 |
Group Y related |
|
274 |
Group Y related |
|
275 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
276 |
O Group related. Wheels 1, 3, 4, and 5 |
|
277 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
278 |
O Group related. Wheels 1, 3, 4, and 5 |
|
279 |
Checked if <= 0.000001 |
|
280 |
O Group related. Wheels NOT 1, 3, 4, or 5 |
|
281 |
O Group related. Wheels 1, 3, 4, and 5. |
|
282 |
DD Group related |
|
283 |
DD Group related |
|
284 |
EE Group related |
|
285 |
EE Group related. Clamped to >=0 |
|
286 |
EE Group related |
|
287 |
H Group related. Option selector. Option 1 if some value is <= to this Option 2 otherwise |
|
288 |
H Group related. Option 2A |
|
289 |
H Group related. Option 1A |
|
290 |
Unused? |
Breakpoint wont hit |
291 |
H Group related. Option 2B |
|
292 |
H Group related. Option 1B |
|
293 |
Unused? |
Breakpoint wont hit |
294 |
Unused? |
Breakpoint wont hit |
295 |
FF Group related |
|
296 |
FF Group related |
|
297 |
FF Group related |
|
298 |
FF Group related |
|
299 |
FF Group related |
|
300 |
FF Group related |
|
301 |
FF Group related |
|
302 |
FF Group related |
|
303 |
FF Group related |
|
304 |
FF Group related |
|
305 |
FF Group related |
|
306 |
T Group related |
|
307 |
T Group related |
|
308 |
T Group related |
|
309 |
T Group related |
|
310 |
T Group related |
|
311 |
T Group related |
|
312 |
Group Y related |
|
313 |
Group Y related |
|
314 |
FF Group related |
|
315 |
T Group related |
|
316 |
T Group related |
|
317 |
T Group related |
|
318 |
T Group related |
|
319 |
T Group related |
|
320 |
T Group related |
|
321 |
T Group related |
|
322 |
E Group related. Checked if <= 0.5. Z Group related |
|
323 |
gear related |
|
324 |
E Group related. to set max engine RPM |
|
325 |
E Group related. U Group related Equation A Added after pow |
|
326 |
gear related. U Group related |
|
327 |
E Group related. for engine power |
|
328 |
gear related |
|
329 |
gear related |
|
330 |
GG Group related |
|
331 |
GG Group related |
|
332 |
GG Group related |
|
333 |
GG Group related |
|
334 |
GG Group related |
|
335 |
B Group related. Option 0 |
|
336 |
B Group related. Option 1 |
|
337 |
B Group related. Option 2 |
|
338 |
Curve height 0 |
curve 0 |
339 |
Curve height 1 |
curve 1 |
340 |
Curve height 2 |
curve 2 |
341 |
Curve height 3 |
curve 3 |
342 |
Curve height 4 |
curve 4 |
343 |
Curve height 5 |
curve 5 |
344 |
Curve height 6 |
curve 6 |
345 |
Curve height 7 |
curve 7 |
346 |
Curve height 8 |
curve 8 |
347 |
Curve height 9 |
curve 9 |
348 |
Curve height 10 |
curve 10 |
349 |
Number of gears |
Num Gears. Group Y related |
350 |
Gear factor |
factor |
351 |
Gear 0 width |
gear 0 width div |
352 |
Gear 1 width |
gear 1 |
353 |
Gear 2 width |
gear 2 |
354 |
Gear 3 width |
gear 3 |
355 |
Gear 4 width |
gear 4 |
356 |
Gear 5 width |
gear 5 |
357 |
Gear 6 width |
gear 6 |
358 |
Gear 0 height |
gear 0 height mul |
359 |
Gear 1 height |
gear 1 |
360 |
Gear 2 height |
gear 2 |
361 |
Gear 3 height |
gear 3 |
362 |
Gear 4 height |
gear 4 |
363 |
Gear 5 height |
gear 5 |
364 |
Gear 6 height |
gear 6 |
365 |
Unused? |
Breakpoint wont hit |
366 |
Unused? |
Breakpoint wont hit |
367 |
U Group related Equation A exponent in pow |
|
368 |
E Group related |
|
369 |
E Group related |
|
370 |
E Group related |
|
371 |
E Group related |
|
372 |
Unused? |
Breakpoint wont hit |
373 |
Unused? |
Breakpoint wont hit |
374 |
V Group. < something. Group Y related |
|
375 |
V Group. < something. Group Y related |
|
376 |
V Group. < something.Group W related. 4X. Group Y related |
|
377 |
ESpd WSpd chained (1-chained).Group W related. 4Y |
|
378 |
Group W related. 4Z |
|
379 |
Group W related. 4W |
|
380 |
Group W related. 4X |
|
381 |
Group W related. 4Y |
|
382 |
Group W related. 4Z. Group X related. 1X |
|
383 |
Group X related. 1Y |
|
384 |
Group X related. 1Z |
|
385 |
Group X related.2X |
|
386 |
Group X related. 2Y |
|
387 |
Group X related. 2Z |
|
388 |
U Group related. Used as an upper bound clamp |
|
389 |
E Group related. |
|
390 |
E Group related. |
|
391 |
E Group related. |
|
392 |
E Group related. |
|
393 |
Group Y related |
|
394 |
Group X related |
|
395 |
P Group related. Wheels NOT 1, 3, 4, and 5 |
|
396 |
P Group related. Wheels 1, 3, 4, and 5 |
|
397 |
P Group related. Wheels 1, 3, 4, and 5. Checked if less than 0.1 for all wheels. E Group related also. Checked if >= 0.1. FF Group related |
|
398 |
P Group related. Checked if greater than 0.5 for all wheels |
|
399 |
Wheel related. Option 1 |
|
400 |
Wheel related. Option 2 |
|
401 |
U Group related. Checked if > 0.5. |
|
402 |
U Group related |
|
403 |
U Group related |
|
404 |
CameraMove_G related |
|
405 |
CameraMove_G related |
|
406 |
Camera 1 Param 406 |
|
407 |
Camera 1 Param 407 |
|
408 |
Camera 1 Param 408 |
|
409 |
Camera 1 Param 409 |
|
410 |
Camera 1 Param 410 |
|
411 |
Camera 1 Param 411 |
|
412 |
Camera 1 Param 412 |
|
413 |
Camera 1 Param 413. Stationary FOV |
|
414 |
Camera 1 Param 414. Slow FOV |
|
415 |
Camera 1 Param 415. Fast FOV |
|
416 |
Camera 1 Param 416 |
|
417 |
Camera 1 Param 417 |
|
418 |
Camera 1 Param 418 |
|
419 |
Camera 1 Param 419 |
|
420 |
Camera 1 Param 420 |
|
421 |
Camera 1 Param 421 |
|
422 |
Camera 1 Param 422 |
|
423 |
Camera 1 Param 423 |
|
424 |
Camera 1 Param 424 |
|
425 |
Camera 1 Param 425 |
|
426 |
Camera 1 Param 426 |
|
427 |
Camera 1 Param 427 |
|
428 |
Camera 1 Param 428 |
|
429 |
Camera 1 Param 429 |
|
430 |
Camera 1 Param 430 |
|
431 |
Camera 1 Param 431 |
|
432 |
Camera 1 Param 432 |
|
433 |
Camera 1 Param 433 |
|
434 |
Camera 1 Param 434 |
|
435 |
Camera 1 Param 435 |
|
436 |
Camera 1 Param 436 |
|
437 |
Camera 1 Param 437 |
|
438 |
Camera 1 Param 438 |
|
439 |
Camera 2 Param 406 |
|
440 |
Camera 2 Param 407 |
|
441 |
Camera 2 Param 408 |
|
442 |
Camera 2 Param 409 |
|
443 |
Camera 2 Param 410 |
|
444 |
Camera 2 Param 411 |
|
445 |
Camera 2 Param 412 |
|
446 |
Camera 2 Param 413. Stationary FOV |
|
447 |
Camera 2 Param 414. Slow FOV |
|
448 |
Camera 2 Param 415. Fast FOV |
|
449 |
Camera 2 Param 416 |
|
450 |
Camera 2 Param 417 |
|
451 |
Camera 2 Param 418 |
|
452 |
Camera 2 Param 419 |
|
453 |
Camera 2 Param 420 |
|
454 |
Camera 2 Param 421 |
|
455 |
Camera 2 Param 422 |
|
456 |
Camera 2 Param 423 |
|
457 |
Camera 2 Param 424 |
|
458 |
Camera 2 Param 425 |
|
459 |
Camera 2 Param 426 |
|
460 |
Camera 2 Param 427 |
|
461 |
Camera 2 Param 428 |
|
462 |
Camera 2 Param 429 |
|
463 |
Camera 2 Param 430 |
|
464 |
Camera 2 Param 431 |
|
465 |
Camera 2 Param 432 |
|
466 |
Camera 2 Param 433 |
|
467 |
Camera 2 Param 434 |
|
468 |
Camera 2 Param 435 |
|
469 |
Camera 2 Param 436 |
|
470 |
Camera 2 Param 437 |
|
471 |
Camera 2 Param 438 |
|
472 |
Camera 3 Param 406 |
|
473 |
Camera 3 Param 407 |
|
474 |
Camera 3 Param 408 |
|
475 |
Camera 3 Param 409 |
|
476 |
Camera 3 Param 410 |
|
477 |
Camera 3 Param 411 |
|
478 |
Camera 3 Param 412 |
|
479 |
Camera 3 Param 413. Stationary FOV |
|
480 |
Camera 3 Param 414. Slow FOV |
|
481 |
Camera 3 Param 415. Fast FOV |
|
482 |
Camera 3 Param 416 |
|
483 |
Camera 3 Param 417 |
|
484 |
Camera 3 Param 418 |
|
485 |
Camera 3 Param 419 |
|
486 |
Camera 3 Param 420 |
|
487 |
Camera 3 Param 421 |
|
488 |
Camera 3 Param 422 |
|
489 |
Camera 3 Param 423 |
|
490 |
Camera 3 Param 424 |
|
491 |
Camera 3 Param 425 |
|
492 |
Camera 3 Param 426 |
|
493 |
Camera 3 Param 427 |
|
494 |
Camera 3 Param 428 |
|
495 |
Camera 3 Param 429 |
|
496 |
Camera 3 Param 430 |
|
497 |
Camera 3 Param 431 |
|
498 |
Camera 3 Param 432 |
|
499 |
Camera 3 Param 433 |
|
500 |
Camera 3 Param 434 |
|
501 |
Camera 3 Param 435 |
|
502 |
Camera 3 Param 436 |
|
503 |
Camera 3 Param 437 |
|
504 |
Camera 3 Param 438 |
|
505 |
Camera 4 Param 406 |
|
506 |
Camera 4 Param 407 |
|
507 |
Camera 4 Param 408 |
|
508 |
Camera 4 Param 409 |
|
509 |
Camera 4 Param 410 |
|
510 |
Camera 4 Param 411 |
|
511 |
Camera 4 Param 412 |
|
512 |
Camera 4 Param 413. Stationary FOV |
|
513 |
Camera 4 Param 414. Slow FOV |
|
514 |
Camera 4 Param 415. Fast FOV |
|
515 |
Camera 4 Param 416 |
|
516 |
Camera 4 Param 417 |
|
517 |
Camera 4 Param 418 |
|
518 |
Camera 4 Param 419 |
|
519 |
Camera 4 Param 420 |
|
520 |
Camera 4 Param 421 |
|
521 |
Camera 4 Param 422 |
|
522 |
Camera 4 Param 423 |
|
523 |
Camera 4 Param 424 |
|
524 |
Camera 4 Param 425 |
|
525 |
Camera 4 Param 426 |
|
526 |
Camera 4 Param 427 |
|
527 |
Camera 4 Param 428 |
|
528 |
Camera 4 Param 429 |
|
529 |
Camera 4 Param 430 |
|
530 |
Camera 4 Param 431 |
|
531 |
Camera 4 Param 432 |
|
532 |
Camera 4 Param 433 |
|
533 |
Camera 4 Param 434 |
|
534 |
Camera 4 Param 435 |
|
535 |
Camera 4 Param 436 |
|
536 |
Camera 4 Param 437 |
|
537 |
Camera 4 Param 438 |
|
538 |
Camera 5 Param 406 |
|
539 |
Camera 5 Param 407 |
|
540 |
Camera 5 Param 408 |
|
541 |
Camera 5 Param 409 |
|
542 |
Camera 5 Param 410 |
|
543 |
Camera 5 Param 411 |
|
544 |
Camera 5 Param 412 |
|
545 |
Camera 5 Param 413. Stationary FOV |
|
546 |
Camera 5 Param 414. Slow FOV |
|
547 |
Camera 5 Param 415. Fast FOV |
|
548 |
Camera 5 Param 416 |
|
549 |
Camera 5 Param 417 |
|
550 |
Camera 5 Param 418 |
|
551 |
Camera 5 Param 419 |
|
552 |
Camera 5 Param 420 |
|
553 |
Camera 5 Param 421 |
|
554 |
Camera 5 Param 422 |
|
555 |
Camera 5 Param 423 |
|
556 |
Camera 5 Param 424 |
|
557 |
Camera 5 Param 425 |
|
558 |
Camera 5 Param 426 |
|
559 |
Camera 5 Param 427 |
|
560 |
Camera 5 Param 428 |
|
561 |
Camera 5 Param 429 |
|
562 |
Camera 5 Param 430 |
|
563 |
Camera 5 Param 431 |
|
564 |
Camera 5 Param 432 |
|
565 |
Camera 5 Param 433 |
|
566 |
Camera 5 Param 434 |
|
567 |
Camera 5 Param 435 |
|
568 |
Camera 5 Param 436 |
|
569 |
Camera 5 Param 437 |
|
570 |
Camera 5 Param 438 |
|
571 |
Unused? |
Always equal to Camera 5 Param 438. Probably unused. Breakpoint wont hit |
572 |
CameraMove_G related |
|
573 |
Screen border blur |
CameraMove_G related. Screen border blur |
574 |
CameraMove_G related |
|
575 |
Checked if <= some field |
|
576 |
Unused? |
Breakpoint wont hit |
577 |
Wheel related. Water |
|
578 |
Unused? |
Breakpoint wont hit |
579 |
Wheel related. Water |
|
580 |
Wheel related. Water |
|
581 |
Wheel related. Water |
|
582 |
Death related |
|
583 |
Death related |
|
584 |
Death related |
|
585 |
Damage related |
|
586 |
Damage related. Vec 1 X |
|
587 |
Damage related. Vec 2 X |
|
588 |
Damage related. Vec 1 Y |
|
589 |
Damage related. Vec 2 Y |
|
590 |
Damage related. Vec 1 Z |
|
591 |
Damage related. Vec 2 Z |
|
592 |
Damage related |
|
593 |
Damage related |
|
594 |
A Group related |
|
595 |
A Group related |
|
596 |
A Group related |
|
597 |
A Group related |
|
598 |
A Group related |
|
599 |
Death related |
|
600 |
Point value for a SMALL DRIFT stunt |
StuntHUD |
601 |
Point value for a DRIFT stunt |
StuntHUD |
602 |
Point value for a BIG DRIFT stunt |
StuntHUD |
603 |
Point value for a SMALL JUMP stunt |
StuntHUD |
604 |
Point value for a JUMP stunt |
StuntHUD |
605 |
Point value for a BIG JUMP stunt |
StuntHUD |
606 |
Point value for a SMALL DESTRUCTION stunt |
StuntHUD |
607 |
Point value for a DESTRUCTION stunt |
StuntHUD |
608 |
Point value for a BIG DESTRUCTION stunt |
StuntHUD |
609 |
Point value for a SMALL WHEELING stunt |
StuntHUD |
610 |
Point value for a WHEELING stunt |
StuntHUD |
611 |
Point value for a BIG WHEELING stunt |
StuntHUD |
612 |
Point value for a ELUSIVE stunt |
StuntHUD |
613 |
Unused? |
Breakpoint wont hit |
614 |
Unused? |
Breakpoint wont hit |
615 |
Unused? |
Breakpoint wont hit |
616 |
Unused? |
Breakpoint wont hit |
617 |
Unused? |
Breakpoint wont hit |
618 |
Unused? |
Breakpoint wont hit |
619 |
N Group related. Multiplied by 0.86956525 * 0.27777779 sometimes |
|
620 |
N Group related. |
|
621 |
Unused? |
Breakpoint wont hit |
622 |
Unused? |
Breakpoint wont hit |
623 |
N Group related. |
|
624 |
N Group related. |
|
625 |
Unused? |
Breakpoint wont hit |
626 |
Unused? |
Breakpoint wont hit |
627 |
Death related |
|
628 |
Death related |
|
629 |
Death related |
|
630 |
Death related |
|
631 |
Drive on water |
O Group related. drive on water |
632 |
Multiplied by a vector |
|
633 |
If this is less than 0.5 or the player is dead or some other stuff then a function returns early |
|
634 |
If something is greater than this then this is subtracted from that |
|
635 |
Subtracted from something |
|
636 |
CC Group related |
|
637 |
CC Group related |
|
638 |
CC Group related |
|
639 |
CC Group related |
|
640 |
CC Group related |
|
641 |
CC Group related |
|
642 |
CC Group related |
|
643 |
Negated and checked if >= some field |
|
644 |
CC Group related |
|
645 |
HH Group related. Multiplied by a random number. E Group related |
|
646 |
HH Group related. Multiplied by a random number. E Group related |
|
647 |
Unused? |
Breakpoint wont hit |
648 |
Unused? |
Breakpoint wont hit |
649 |
CC Group related |
|
650 |
Multiplied by a field and a function argument |
|
651 |
Subtracted from something and multiplied by vp652 and game param 2011 |
|
652 |
multiplied by vp652 subtracted from something and game param 2011 |
|
653 |
E Group related |
|
654 |
E Group related |
|
655 |
Death related |
|
656 |
C Group related |
|
657 |
C Group related |
|
658 |
C Group related |
|
659 |
C Group related |
|
660 |
C Group related |
|
661 |
D Group related |
|
662 |
R Group related |
|
663 |
Checked if > velocity |
|
664 |
G Group related. Clamped to [0.0099999998, 5.0] |
|
665 |
G Group related. Clamped to [0.75, 5.0] |
|
666 |
G Group related. Clamped to [0.25, 2.0] |
|
667 |
Wheel related. Clamped to [0.25, 2.0] |
|
668 |
BB Group related |
|
669 |
BB Group related |
|
670 |
Wheel related |
|
671 |
Wheel related |
|
672 |
Wheel related |
|
673 |
Wheel related |
|
674 |
Wheel related |
|
675 |
Wheel related |
|
676 |
Wheel related |
|
677 |
E Group related |
|
678 |
Unused |
Sentinel Value. Resets some counter of sum of all values to 0 and does nothing with the value. |